So today we were double-lectured about the value of notes. I gotta remember to write notes down more often.
Today we're going to be further breaking up our game into modules. Also we're going to talk about the overall architecture of the game. Programming can be fun, but I just hate documenting programming. Never fun. I feel like I'm on a leash until I'm finally released to start coding... but I DO understand the importance of documentation...
Have a nice day, everyone.
Wednesday, March 31, 2010
Monday, March 29, 2010
Blog Created
Hello everyone,
My name is Bruce Riggs, I am a student at Full Sail in the Game Development program. I have entered Final Project and am required to blog about my experiences. To facilitate this, I have created this blog.
I am a programmer on a team of 13 students; 1 producer, 4 artists, 8 programmers.
Our game is a 3rd person view adventure/platformer called "Speckt". The story is... you are a tiny robot sent to a foreign planet as a mobile scout/probe, who will be traveling on and across giant creatures while exploring a massive world.
That's all I'll write for now. I look forward to updating as we progress.
My name is Bruce Riggs, I am a student at Full Sail in the Game Development program. I have entered Final Project and am required to blog about my experiences. To facilitate this, I have created this blog.
I am a programmer on a team of 13 students; 1 producer, 4 artists, 8 programmers.
Our game is a 3rd person view adventure/platformer called "Speckt". The story is... you are a tiny robot sent to a foreign planet as a mobile scout/probe, who will be traveling on and across giant creatures while exploring a massive world.
That's all I'll write for now. I look forward to updating as we progress.
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